32 Inch Nails
32 Inch Nails is a seven-map PWAD for Doom II and limit-removing ports created by Alexander S. (Eternal), released on September 28, 2008. It split off the Grid 32 community project and is built in a similar fashion, as the maps were created with a 32x32 grid in the map editor for all linedefs and vertexes, giving them a rather unique look, although this does not extend to thing placement.
See all Specs 32 Inch Nails is a seven-map PWAD for Doom II and limit-removing ports created by Alexander S. (Eternal), released on September 28, 2008. It split off the Grid 32 community project and is built in a similar fashion, as the maps were created with a 32x32 grid in the map editor for all linedefs and vertexes, giving them a rather unique look, although this does not extend to thing placement.
Player Perspectives | First person |
---|---|
Game Category | 5 |
First Release Date | 2008-09-28 00:00:00 |
Parent Game | 312 |
Play your PC games anywhere
whether you're in another room
or miles away from your gaming rig.
or miles away from your gaming rig.