Doom Zero
Game modes:
Doom Zero is a 32-level megawad for Doom II, using DeHackEd to introduce new monsters, created by Christopher Golden (DASI-I) of Iruka Software. It was originally released on September 30, 2019 for the 25th anniversary of Doom II's release, and was given the status of runner-up for the 2019 Cacowards. It has a particular focus on platforming and switch puzzles. On December 15, 2020, it was added to the list of official add-ons for the Doom re-release. It received an award for "Best Unique Twist" from ModDB in 2020.
See all Specs Doom Zero is a 32-level megawad for Doom II, using DeHackEd to introduce new monsters, created by Christopher Golden (DASI-I) of Iruka Software. It was originally released on September 30, 2019 for the 25th anniversary of Doom II's release, and was given the status of runner-up for the 2019 Cacowards. It has a particular focus on platforming and switch puzzles. On December 15, 2020, it was added to the list of official add-ons for the Doom re-release. It received an award for "Best Unique Twist" from ModDB in 2020.
Player Perspectives | First person |
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Game Category | 5 |
First Release Date | 2019-09-30 00:00:00 |
Parent Game | 312 |
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