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Everything must go. A simple zen-like puzzle that has no clock and no score. Clear the room of all the objects by rotating it. If an object is not visible, it's not there anymore.
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The Journey Down: Chapter Two Previous The Journey Down: Chapter Two
Everything must go. A simple zen-like puzzle that has no clock and no score. Clear the room of all the objects by rotating it. If an object is not visible, it's not there anymore.
More Information
First Release Date 2016-12-19 00:00:00
Game Engines Unity

Play your PC games anywhere

whether you're in another room
or miles away from your gaming rig.


Developer
Dustyroom
Publisher
Dustyroom

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