Erkattäññe

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Erkattäññe is a set of 11 levels for Doom II by Nicolás Monti, aiming to imitate the style of 1994-1996 maps, with a restrained texture set for thematic consistency being the only concession given to aesthetics. The levels are dominated by curves and irregular shapes, and filled with secrets.
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Erkattäññe is a set of 11 levels for Doom II by Nicolás Monti, aiming to imitate the style of 1994-1996 maps, with a restrained texture set for thematic consistency being the only concession given to aesthetics. The levels are dominated by curves and irregular shapes, and filled with secrets.
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Player Perspectives First person
Game Category 5
First Release Date 2015-08-24 00:00:00
Parent Game 312

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