Italo-Doom
Italo-Doom is a 20-map megawad for Doom II created by Zach Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga) and released in January 2016. It has a reputation for being extremely difficult, with slaughter maps and other challenges. One difficulty guide states that "each map is brutally crushing and will take a lot of grinding to beat." It's also notable for all maps being named after italo disco songs.
See all Specs Italo-Doom is a 20-map megawad for Doom II created by Zach Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga) and released in January 2016. It has a reputation for being extremely difficult, with slaughter maps and other challenges. One difficulty guide states that "each map is brutally crushing and will take a lot of grinding to beat." It's also notable for all maps being named after italo disco songs.
Player Perspectives | First person |
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Game Category | 5 |
First Release Date | 2013-01-13 00:00:00 |
Parent Game | 312 |
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