Limit Theory

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An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.
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Eira: Echoes of Adventure Previous Eira: Echoes of Adventure
An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.
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Player Perspectives Bird view / Isometric, First person, Third person
Game Status 6
Game Engines Custom built engine

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whether you're in another room
or miles away from your gaming rig.


Developer
Procedural Reality

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