Object "32"
Object "32" is a single-level PWAD for Doom II, meant for limit-removing ports that was released on December 13, 2008 by Lainos. It uses a music track from Gears of War.
A difficult and dark techbase overtaken and altered by the forces of Hell, Object "32" was originally meant to be part of the Grid 32 community project, but ended up being released standalone
See all Specs Object "32" is a single-level PWAD for Doom II, meant for limit-removing ports that was released on December 13, 2008 by Lainos. It uses a music track from Gears of War.
A difficult and dark techbase overtaken and altered by the forces of Hell, Object "32" was originally meant to be part of the Grid 32 community project, but ended up being released standalone
Player Perspectives | First person |
---|---|
Game Category | 5 |
First Release Date | 2008-12-13 00:00:00 |
Parent Game | 312 |
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