Object "32"

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Object "32" is a single-level PWAD for Doom II, meant for limit-removing ports that was released on December 13, 2008 by Lainos. It uses a music track from Gears of War. A difficult and dark techbase overtaken and altered by the forces of Hell, Object "32" was originally meant to be part of the Grid 32 community project, but ended up being released standalone
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Object "32" is a single-level PWAD for Doom II, meant for limit-removing ports that was released on December 13, 2008 by Lainos. It uses a music track from Gears of War. A difficult and dark techbase overtaken and altered by the forces of Hell, Object "32" was originally meant to be part of the Grid 32 community project, but ended up being released standalone
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Player Perspectives First person
Game Category 5
First Release Date 2008-12-13 00:00:00
Parent Game 312

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