Quake: Cassandra Calamity
Cassandra Calamity (also known as Mexx10) is the last map pack of Marcus Dromowicz (mexx), of early Quake fame. It is the second-largest mexx map, with two large, detailed base levels with a story, some new textures, skins and sounds, and custom cyborg enforcers, along with a few other additions. The author encouraged co-op play.
The map was one-of-a-kind for its custom enemies and the presence of a story, as well as being a comparatively large map pack at its time (3420kb).
See all Specs Cassandra Calamity (also known as Mexx10) is the last map pack of Marcus Dromowicz (mexx), of early Quake fame. It is the second-largest mexx map, with two large, detailed base levels with a story, some new textures, skins and sounds, and custom cyborg enforcers, along with a few other additions. The author encouraged co-op play.
The map was one-of-a-kind for its custom enemies and the presence of a story, as well as being a comparatively large map pack at its time (3420kb).
Game Category | 5 |
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First Release Date | 1997-12-10 00:00:00 |
Game Engines | id Tech 1 |
Parent Game | 333 |
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