Xelphi: Second Limit
This game is a sequel to the 3D racing game using DirectX 8.1. Even though it is a sequel, it doesn't carry over most of the game contents of the previous game, and after reconsidering the specifications, it's completely remade from scratch.
Unlike the previous work, the course is three-dimensional, and of course there are
overpasses, roller coaster-like loops, and even vertical walls.
Of course, there will be a more acrobatic course this time as well, so make full use of techniques such as drifting with a different sense of operation and boosts that have been newly added, and finish within the top 4 within the time limit.
Of course, there is also a replay, and it is also compatible with gamepads, so please take the first place with a cool run.
See all Specs This game is a sequel to the 3D racing game using DirectX 8.1. Even though it is a sequel, it doesn't carry over most of the game contents of the previous game, and after reconsidering the specifications, it's completely remade from scratch.
Unlike the previous work, the course is three-dimensional, and of course there are
overpasses, roller coaster-like loops, and even vertical walls.
Of course, there will be a more acrobatic course this time as well, so make full use of techniques such as drifting with a different sense of operation and boosts that have been newly added, and finish within the top 4 within the time limit.
Of course, there is also a replay, and it is also compatible with gamepads, so please take the first place with a cool run.
Player Perspectives | Third person |
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First Release Date | 2004-07-07 00:00:00 |
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