Zelda 64: Recompiled

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Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora's Mask (and soon Ocarina of Time) into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
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Zelda 64: Recompiled - Majora's Mask Previous Zelda 64: Recompiled - Majora's Mask
Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora's Mask (and soon Ocarina of Time) into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
More Information
Player Perspectives Third person
Game Category 3
First Release Date 2024-05-11 00:00:00
Game Engines RT64|N64: Recompiled

Play your PC games anywhere

whether you're in another room
or miles away from your gaming rig.


Language Audio Subtitles Interface
English (English (US))
Developer
Mr. Wiseguy
Publisher
Mr. Wiseguy

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